Reverse Engineering Yuuyami Doori Tankentai: Part 1
Reverse engineering Yuuyami Doori Tankentai in the hopes of establishing an English fan translation project in the future.
Reverse engineering Yuuyami Doori Tankentai in the hopes of establishing an English fan translation project in the future.
Kingdom Hearts 3 uses a modified Unreal Engine 4 build that claims it’s 4.17 but it’s technically a couple of updates after 4.17.2 and before 4.18’s actual release build. It contains unknown extra data for animation data and the MaxLOD…
This guide will describe the process of setting up a single GPU passthrough on Kubuntu 20.10.

Tekken Revolution was an exclusive PlayStation 3 free-to-play game that met it's demise in 2017.
This guide will explain how to modify the demo mode to gain access to TEKKEN REVOLUTION.
This is more of a guideline than a tutorial for importing custom meshes into Tekken 7 using Unreal Engine 4 and Tekken 7. I assume you are somewhat experienced with blender, that you know about weights and how to work…

This tutorial is the bible of modding Tekken 7 using Unreal Engine 4. Modding Tekken 7 with Unreal Engine 4 compared to other games is different as Tekken 7 uses a custom UE4 build with custom feature versions (The game…

While a few assets cooked from the pre-Unreal Engine 4.14 build works right out the bat with Tekken 7, some asset files require patching so that they can work in Tekken 7 otherwise the game will crash. I present to…
Korean translation was provided by O P M. Introducing: Resizing textures From my testing you can resize textures up to 8192×8192 but I didn’t test resolutions past 8192×8192, you can try at your own risk. 테스트는 진행하지 않았으나(문제가 생길수 있음),…

I wrote a simple tool that extracts textures from Tekken 7.0 (2015) uasset files. Usage Via explorer Drag a uasset file to tk7texturevanilla.exe and the tool will extract the texture. Via command prompt tk7texturevanilla <uasset-file> – Will extract a texture…

A few years ago I looked into the possibility of calling functions from an external process, and turns out you can do that so I did some research and found some code which was later used in one of my…